Leaderboard
Assign mission
What the fields mean
- VOD moment
- Seen in a scrim or official game replay.
- Scouting point
- Comes from opponent prep: draft, level 1 setup, their habits.
- KPI gap
- A number is below target, like CS at 15 or deaths before 14 minutes.
- Mental and culture
- About tilt, comms or team behavior.
- Recurring pattern
- Created from the Patterns tab after the same pattern kept happening.
- Done
- The full mission was completed. Counts as one successful attempt.
- Not done
- Not completed. Counts as a failed attempt and the mission stays open.
- Undo last
- Removes the last result, in case you clicked by mistake.
- Not done twice in a row
- Take the blocker to a 1:1.
- Limit
- Each player has a limit of open missions (3 by default, change it in Settings).
Missions board
Missions done over time
Individual charts
History
Recurring patterns
Recent patterns
Patterns over time
Pattern library
Attendance sessions
Check-in calendar
Average mood over time
Sleep quality over time
Add note
Notes
Notes over time
Riot sync
Links
What the stats mean
Rank, division and LP
League of Legends ranked Solo Queue places players into tiers (Iron, Bronze, Silver, Gold, Platinum, Emerald, Diamond, Master, Grandmaster, Challenger). Iron to Diamond are split into four divisions each, IV being the lowest and I the highest. Master and above have no divisions. LP (League Points) measures progress within a division or tier: reach 100 to be promoted. Winning typically grants LP and losing takes it away.
CS/min
Creep score per minute: the player's total minions and jungle monsters killed, divided by the game's length in minutes. It is the standard measure of farming efficiency — higher generally means a stronger economy, though the right target varies by role (a support will naturally sit much lower than a mid laner).
Vision score
Riot's single number for a player's contribution to map vision: placing and clearing wards, and using control wards. It rewards both sides of vision play, not just placing wards, and tends to matter most for supports and junglers, though every role benefits from staying above a sensible floor.
Sync from Riot
Staff can pull a player's current rank and the average CS/min and Vision score across their last 10 ranked Solo Queue games. Syncing again on the same day replaces that day's numbers; syncing on a different day adds a new point, so the KPI chart builds a real trend over time.